| I | = | light reflected by the surface from one light source |
| kd | = | diffuse reflection coefficient |
| ks | = | specular reflection coefficient |
| a | = | specular exponent, always integer |
| L | = | light vector, from surface point to light bulb |
| R | = | light reflection vector, direction of highest intensity |
| V | = | eye vector, is shown as points on the half sphere |
| N | = | surface normal vector, shown in blue |
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Control Mesh Tesselation Faces [Version] |